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Latest Updates

26 Eyl 2024

Game Story and Lore Draft

Summary:

- We prepared initial lore documents detailing the overall universe and history of the game.
- Concept notes on the relationships between clans and the balance of galactic power have been added.
- We began working on introductory missions and side stories.

Game Story and Lore Draft

23 Kas 2024

Preliminary Faction System and Player Alliances

Summary:

- Implemented the foundation for a faction system, allowing players to form alliances or clans.
- Basic UI added for creating and managing factions.
- Early-stage diplomacy mechanics introduced, letting allied factions share resources or coordinate missions.

Preliminary Faction System and Player Alliances

27 Tem 2024

Ship Mechanics and Atmospheric Entry Tests

Summary:

- Foundational mechanics for spacecraft takeoff, atmospheric transition, and space travel are now in place.
- Experimental “arcade” and “simulation” flight modes have been tested.
- Added heating effects and vibration feedback during atmospheric entry

Ship Mechanics and Atmospheric Entry Tests

22 Haz 2024

First Prototype on Planet Surfaces

Summary:

- We have created our first test environment for landing on a planet without any loading screen.
- Simple soil, rock, and plant models are being tested for surface textures.
- Players can now walk on the planet’s surface and interact with NPCs in a testing environment.

First Prototype on Planet Surfaces

25 May 2024

NPC System and City Prototypes

Summary:

- We built our first city prototypes, introducing security, civilian, and merchant NPCs.
- A basic patrol system has been implemented to test roaming characters within the city.
- AI infrastructure is in early development to expand NPC behaviors further.

NPC System and City Prototypes

26 Nis 2024

Inventory System and Crafting Mechanics Developed

Summary:

- Gathered resources can now be displayed in our newly implemented inventory system.
- The crafting module allows players to create basic items using collected materials.
- We introduced minor visual improvements and drag-and-drop functionality in the interface.

Inventory System and Crafting Mechanics Developed
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